Knight of Death of the human race from the 76th to the 90th level. He specializes in the use of one-handed swords and heavy armor. Doesn't wear shields! It has high levels of strength and agility.
FORCE 40
LCC 34
VYN 41
INT 20
MDR 10
SPIRIT 25
76
SkillType / SPDescription
HellFire 1 ur.
Active / 8 000 000
Calls the flames around. Power 4282. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP. To study, the Book of Spells – HellFire is needed
Protecting the Profession 1 ur.
Passive / 0
Depending on the level of Fiz. It's a snare. changes by 20, Magician. It's a snare. changes by 15. To study, you need to 5 000 000
The Appearance of the Perfect Death Knight 1 ur.
Pereop. / 8 000 000
For 20 minutes. turns into a real Death Knight. Nat. Atc. 40%. The power of the Fiz. Crete. Atc. 40%. The power of Crete. Atc. Nat. 40%. Fast. Atc. 50%. Speed: 5. Consumes The Spirit Ore – 50 pieces. The Book of Spells – The Appearance of the Perfect Death Knight
Detection / 70 MP 1 ur.
Relaxing / 8 000 000
Lets you see the invisible enemies around the character. The goal cannot become invisible and undo this effect within 2 seconds. We need a gun. To study, you need to 5 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 11 ur. / Far. 400
Relaxing / 8 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Fist of Rage / 76 MP 10 ur. / Far. 120
Active / 8 000 000
Attacks the enemy with a flaming fist. Power 5353. It is likely to generate 1 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Divine Inspiration 3 ur.
Passive / 8 000 000
Increases the number of amplifying effects that can be superimposed on the character by 3. You need to study your Book of Cell Expansion Effects. 3
Divine Inspiration 4 ur.
Passive / 8 000 000
Increases the number of amplifying effects that can be superimposed on the character by 4. You need to study your Book of Cell Expansion Effects. 4
Death Points 3 ur.
Passive / 0
The Destructive Mind effect, which increases Fiz, is activated. Atc. And Max. HP/MP according to the amount of DP. Max. – 1,000 DP The maximum is 10 ur.
Emergency Rescue 46 ur.
Passive / 8 000 000
If HP< 30%, бонус восстановления HP +11.5 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +11.5>
Possession of the Sword of Death 23 ur.
Passive / 8 000 000
When using a one-handed Fiz sword. Atc. 380
Possession of the Death Armor 23 ur.
Passive / 8 000 000
When wearing heavy and light armor Fiz. It's a snare. 228
77
SkillType / SPDescription
HellFire 2 ur.
Active / 10 000 000
Calls the flames around. Power 4343. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Breaking The Ligaments of Death 2 ur.
Relaxing / 10 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 12 ur. / Far. 400
Relaxing / 10 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 47 ur.
Passive / 10 000 000
If HP< 30%, бонус восстановления HP +11.75 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +11.75>
78
SkillType / SPDescription
HellFire 3 ur.
Active / 12 000 000
Calls the flames around. Power 4404. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Cara / 61 MP 15 ur.
Active / 12 000 000
Attacks the enemy with a sword. Power 5964. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Fist of Rage / 78 MP 11 ur. / Far. 120
Active / 12 000 000
Attacks the enemy with a flaming fist. Power 5505. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Breaking The Ligaments of Death 3 ur.
Relaxing / 12 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 13 ur. / Far. 400
Relaxing / 12 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Possession of the Sword of Death 24 ur.
Passive / 12 000 000
When using a one-handed Fiz sword. Atc. 390
Possession of the Death Armor 24 ur.
Passive / 12 000 000
When wearing heavy and light armor Fiz. It's a snare. 234
Emergency Rescue 48 ur.
Passive / 12 000 000
If HP< 30%, бонус восстановления HP +12 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +12>
79
SkillType / SPDescription
HellFire 4 ur.
Active / 15 000 000
Calls the flames around. Power 4465. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Breaking The Ligaments of Death 4 ur.
Relaxing / 15 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 14 ur. / Far. 400
Relaxing / 15 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 49 ur.
Passive / 15 000 000
If HP< 30%, бонус восстановления HP +12.25 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +12.25>
80
SkillType / SPDescription
Burning Field 1 ur.
Active / 18 000 000
The flames cover a specific area. Requires a one-handed sword. Possible crit. Blow. Possible superstrike. Consumes 300 DP. To study, you need a Book of Spells – Burning Field
The Power of the Profession 1 ur.
Amplifying / 0
Depending on the level of Fiz. Atc. changes by 20, Magician. Atc. changes by 20. To study, you need to 1 000 000
Attacks the enemy with a sword. Power 7544. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
The Roar of The Dead 4 ur.
Amplifying / 18 000 000
For 20 minutes. Max. HP/CP q45%. Consumes 20 DP
The Power of Death 5 ur.
Passive / 0
The Immortal Body is vulnerable to attack by holiness. The effectiveness of the treatment received is -50%. If you use Kara/ Fist of Rage with a probability of 10% / 20% will strike more powerfulblow. Increases the power of the Flame.
Blindness of Death 15 ur. / Far. 400
Relaxing / 18 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Deadly Attraction 8 ur. / Far. 700
Active / 18 000 000
Attracts a target in a radius of 700. When you activate the Developed Deadly Attraction, you can attract more opponents. Consumes 1 DP
Flaming Body / 1,000 HP 3 ur.
Amplifying / 18 000 000
The body envelops the flames. For 5 minutes. Nat. Atc. 50%, Chance Fiz. Crete. Atc. 25, Fiz's strength. Crete. Atc. It's 200. As long as the effect works, you can get additional DP.
HellFire 5 ur.
Active / 18 000 000
Calls the flames around. Power 4527. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Bone Prison 5 ur. / Far. 400
Relaxing / 18 000 000
Five seconds. puts the enemy in the Bone Prison. The enemy in Bone Prison cannot be attacked, but he cannot move, attack, restore HP/MP/CP. After graduating, Bone Prison explodes. Consumes 50 DP
Stealing the Soul 4 ur.
Active / 18 000 000
The Sword of the Death Knight absorbs the soul of the enemy. Requires a one-handed sword. Max. Number of souls absorbed: 4
Fist of Rage / 80 MP 12 ur. / Far. 120
Active / 18 000 000
Attacks the enemy with a flaming fist. Power 5658. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Breaking The Ligaments of Death 5 ur.
Relaxing / 18 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Possession of the Sword of Death 25 ur.
Passive / 18 000 000
When using a one-handed Fiz sword. Atc. 400
Possession of the Death Armor 25 ur.
Passive / 18 000 000
When wearing heavy and light armor Fiz. It's a snare. 240
Emergency Rescue 50 ur.
Passive / 18 000 000
If HP< 30%, бонус восстановления HP +12.5 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +12.5>
81
SkillType / SPDescription
HellFire 6 ur.
Active / 160 000 000
Calls the flames around. Power 4588. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Cara / 61 MP 16 ur.
Active / 160 000 000
Attacks the enemy with a sword. Power 6212. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Breaking The Ligaments of Death 6 ur.
Relaxing / 160 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 16 ur. / Far. 400
Relaxing / 160 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 51 ur.
Passive / 16 000 000
If HP< 30%, бонус восстановления HP +12.75 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +12.75>
Possession of the Sword of Death 26 ur.
Passive / 16 000 000
When using a one-handed Fiz sword. Atc. 405
Possession of the Death Armor 26 ur.
Passive / 16 000 000
When wearing heavy and light armor Fiz. It's a snare. 243
82
SkillType / SPDescription
HellFire 7 ur.
Active / 170 000 000
Calls the flames around. Power 4649. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Fist of Rage / 82 MP 13 ur. / Far. 120
Active / 170 000 000
Attacks the enemy with a flaming fist. Power 5811. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Bone Prison 6 ur. / Far. 400
Relaxing / 170 000 000
Five seconds. puts the enemy in the Bone Prison. The enemy in Bone Prison cannot be attacked, but he cannot move, attack, restore HP/MP/CP. After graduating, Bone Prison explodes. Consumes 50 DP
Breaking The Ligaments of Death 7 ur.
Relaxing / 170 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 17 ur. / Far. 400
Relaxing / 170 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 52 ur.
Passive / 170 000 000
If HP< 30%, бонус восстановления HP +13 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +13>
Possession of the Sword of Death 27 ur.
Passive / 170 000 000
When using a one-handed Fiz sword. Atc. 410
Possession of the Death Armor 27 ur.
Passive / 170 000 000
When wearing heavy and light armor Fiz. It's a snare. 246
83
SkillType / SPDescription
HellFire 8 ur.
Active / 240 000 000
Calls the flames around. Power 4711. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Breaking The Ligaments of Death 8 ur.
Relaxing / 240 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 18 ur. / Far. 400
Relaxing / 240 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 53 ur.
Passive / 240 000 000
If HP< 30%, бонус восстановления HP +13.25 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +13.25>
Possession of the Sword of Death 28 ur.
Passive / 240 000 000
When using a one-handed Fiz sword. Atc. 415
Possession of the Death Armor 28 ur.
Passive / 240 000 000
When wearing heavy and light armor Fiz. It's a snare. 249
84
SkillType / SPDescription
HellFire 9 ur.
Active / 240 000 000
Calls the flames around. Power 4772. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Fist of Rage / 84 MP 14 ur. / Far. 120
Active / 240 000 000
Attacks the enemy with a flaming fist. Power 5965. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Bone Prison 7 ur. / Far. 400
Relaxing / 240 000 000
Five seconds. puts the enemy in the Bone Prison. The enemy in Bone Prison cannot be attacked, but he cannot move, attack, restore HP/MP/CP. After graduating, Bone Prison explodes. Consumes 50 DP
Breaking The Ligaments of Death 9 ur.
Relaxing / 240 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 19 ur. / Far. 400
Relaxing / 240 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 54 ur.
Passive / 240 000 000
If HP< 30%, бонус восстановления HP +13.5 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +13.5>
Possession of the Sword of Death 29 ur.
Passive / 240 000 000
When using a one-handed Fiz sword. Atc. 420
Possession of the Death Armor 29 ur.
Passive / 240 000 000
When wearing heavy and light armor Fiz. It's a snare. 252
85
SkillType / SPDescription
HellFire 10 ur.
Active / 840 000 000
Calls the flames around. Power 4833. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Cara / 66 MP 17 ur.
Active / 840 000 000
Attacks the enemy with a sword. Power 6545. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Fist of Rage / 85 MP 15 ur. / Far. 120
Active / 840 000 000
Attacks the enemy with a flaming fist. Power 6042. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Rout / 66 MP 9 ur.
Active / 840 000 000
Attacks the enemy with a sword. Power 8056. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Burning Field 2 ur.
Active / 840 000 000
The flames cover a specific area. Requires a one-handed sword. Possible crit. Blow. Possible superstrike. Consumes 250 DP.
Flaming Body / 1,000 HP 4 ur.
Amplifying / 840 000 000
The body envelops the flames. For 5 minutes. Nat. Atc. 80%, Chance Fiz. Crete. Atc. 30, Fiz's strength. Crete. Atc. It's 250. As long as the effect works, you can get additional DP.
Breaking The Ligaments of Death 10 ur.
Relaxing / 840 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 20 ur. / Far. 400
Relaxing / 840 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Deadly Attraction 9 ur. / Far. 700
Active / 840 000 000
Attracts a target in a radius of 700. When you activate the Developed Deadly Attraction, you can attract more opponents. Consumes 1 DP
Possession of the Sword of Death 30 ur.
Passive / 840 000 000
When using a one-handed Fiz sword. Atc. 425
Possession of the Death Armor 30 ur.
Passive / 840 000 000
When wearing heavy and light armor Fiz. It's a snare. 255
Emergency Rescue 55 ur.
Passive / 840 000 000
If HP< 30%, бонус восстановления HP +13.75 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +13.75>
86
SkillType / SPDescription
HellFire 11 ur.
Active / 840 000 000
Calls the flames around. Power 4895. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Fist of Rage / 86 MP 16 ur. / Far. 120
Active / 840 000 000
Attacks the enemy with a flaming fist. Power 6118. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Bone Prison 8 ur. / Far. 400
Relaxing / 840 000 000
Five seconds. puts the enemy in the Bone Prison. The enemy in Bone Prison cannot be attacked, but he cannot move, attack, restore HP/MP/CP. After graduating, Bone Prison explodes. Consumes 50 DP
Breaking The Ligaments of Death 11 ur.
Relaxing / 840 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 21 ur. / Far. 400
Relaxing / 840 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 56 ur.
Passive / 840 000 000
If HP< 30%, бонус восстановления HP +14 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +14>
Possession of the Sword of Death 31 ur.
Passive / 840 000 000
When using a one-handed Fiz sword. Atc. 430
Possession of the Death Armor 31 ur.
Passive / 840 000 000
When wearing heavy and light armor Fiz. It's a snare. 258
87
SkillType / SPDescription
HellFire 12 ur.
Active / 840 000 000
Calls the flames around. Power 4957. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Fist of Rage / 87 MP 17 ur. / Far. 120
Active / 840 000 000
Attacks the enemy with a flaming fist. Power 6195. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Cara / 68 MP 18 ur.
Active / 840 000 000
Attacks the enemy with a sword. Power 6711. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Breaking The Ligaments of Death 12 ur.
Relaxing / 840 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 22 ur. / Far. 400
Relaxing / 840 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 57 ur.
Passive / 840 000 000
If HP< 30%, бонус восстановления HP +14.25 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +14.25>
Possession of the Sword of Death 32 ur.
Passive / 840 000 000
When using a one-handed Fiz sword. Atc. 435
Possession of the Death Armor 32 ur.
Passive / 840 000 000
When wearing heavy and light armor Fiz. It's a snare. 261
88
SkillType / SPDescription
HellFire 13 ur.
Active / 840 000 000
Calls the flames around. Power 5018. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Fist of Rage / 88 MP 18 ur. / Far. 120
Active / 840 000 000
Attacks the enemy with a flaming fist. Power 6272. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Bone Prison 9 ur. / Far. 400
Relaxing / 840 000 000
Five seconds. puts the enemy in the Bone Prison. The enemy in Bone Prison cannot be attacked, but he cannot move, attack, restore HP/MP/CP. After graduating, Bone Prison explodes. Consumes 50 DP
Breaking The Ligaments of Death 13 ur.
Relaxing / 840 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 23 ur. / Far. 400
Relaxing / 840 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 58 ur.
Passive / 840 000 000
If HP< 30%, бонус восстановления HP +14.5 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +14.5>
Possession of the Sword of Death 33 ur.
Passive / 840 000 000
When using a one-handed Fiz sword. Atc. 440
Possession of the Death Armor 33 ur.
Passive / 840 000 000
When wearing heavy and light armor Fiz. It's a snare. 264
89
SkillType / SPDescription
HellFire 14 ur.
Active / 840 000 000
Calls the flames around. Power 5080. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Fist of Rage / 89 MP 19 ur. / Far. 120
Active / 840 000 000
Attacks the enemy with a flaming fist. Power 6350. With a certain probability generates 2 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Cara / 69 MP 19 ur.
Active / 840 000 000
Attacks the enemy with a sword. Power 6879. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Breaking The Ligaments of Death 14 ur.
Relaxing / 840 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 24 ur. / Far. 400
Relaxing / 840 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Emergency Rescue 59 ur.
Passive / 840 000 000
If HP< 30%, бонус восстановления HP +14.75 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +14.75>
Possession of the Sword of Death 34 ur.
Passive / 840 000 000
When using a one-handed Fiz sword. Atc. 445
Possession of the Death Armor 34 ur.
Passive / 840 000 000
When wearing heavy and light armor Fiz. It's a snare. 267
90
SkillType / SPDescription
HellFire 15 ur.
Active / 840 000 000
Calls the flames around. Power 5142. For 10 seconds. Fiz./Mag. It's a snare. -40%. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Cara / 70 MP 20 ur.
Active / 840 000 000
Attacks the enemy with a sword. Power 6962. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Fist of Rage / 90 MP 20 ur. / Far. 120
Active / 840 000 000
Attacks the enemy with a flaming fist. Power 6427. With a certain probability generates 3 DP. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Rout / 70 MP 10 ur.
Active / 840 000 000
Attacks the enemy with a sword. Power 8569. Requires a one-handed sword. Ignores the defense of the enemy. Possible crit. Blow. Possible superstrike.
Burning Field 3 ur.
Active / 840 000 000
The flames cover a specific area. Requires a one-handed sword. Possible crit. Blow. Possible superstrike. Consumes 200 DP.
Flaming Body / 1,000 HP 5 ur.
Amplifying / 840 000 000
The body envelops the flames. For 5 minutes. Nat. Atc. 100%, Chance Fiz. Crete. Atc. 35, Fiz's strength. Crete. Atc. It's 300. As long as the effect works, you can get additional DP.
Breaking The Ligaments of Death 15 ur.
Relaxing / 840 000 000
Removes the enemy's positive effects, increasing the speed, and does not allow to impose them for 20 seconds. Consumes 10 DP.
Blindness of Death 25 ur. / Far. 400
Relaxing / 840 000 000
The enemy is blinded, for 10 seconds. lowered Fiz. Precision, Magician. Precision, chance of a successful attack in a vulnerable place, chance of Fiz. Crete. Atc. Consumes 10 DP
Deadly Attraction 10 ur. / Far. 700
Active / 840 000 000
Attracts a target in a radius of 700. When you activate the Developed Deadly Attraction, you can attract more opponents. Consumes 1 DP
Stealing the Soul 5 ur.
Active / 840 000 000
The Sword of the Death Knight absorbs the soul of the enemy. Requires a one-handed sword. Max. Number of souls absorbed: 5
The Roar of The Dead 5 ur.
Amplifying / 840 000 000
For 20 minutes. Max. HP/CP q50%. Consumes 20 DP
Possession of the Sword of Death 35 ur.
Passive / 840 000 000
When using a one-handed Fiz sword. Atc. 450
Possession of the Death Armor 35 ur.
Passive / 840 000 000
When wearing heavy and light armor Fiz. It's a snare. 270
Emergency Rescue 60 ur.
Passive / 840 000 000
If HP< 30%, бонус восстановления HP +15 30%,="" бонус="" восстановления="" hp=""></ 30%, бонус восстановления HP +15>